GAMIFICATION NATION

Duration: 20 -30 min
Number of players: 2-30
Materials/ Tools needed: Card set “Gamification Nation”
Publisher: Gamification Nation LTD 
Language: EN, DE
Links: https://www.gamificationnation.com/shop/games/card-games/gamification-card-deck/

Short description

Card deck game to assist at workshops, especially when trying to create games or gamification designs with people who self-proclaim not to play games. Extremely helpful to conceptualise the components of a game and to stimulate a conversation about the kinds of decisions that need to be made to make the project work for the target audience.

Educational value/ Learning Objectives:

  • The game can be used to assist at workshops, especially when creating games or gamification designs with people who self-proclaim not to play games.
  • The game is extremely helpful to conceptualize the components of a game and to stimulate a conversation about the kinds of decisions that need to be made to make the project work for the target audience.
  • The game is an essential tool to help understand and create a gamification experience.

Recommendations for use: 

  • Decide on the purpose of your gamification
  • Choose your player types, we created cards for employee types, learning types and customer types. Choose 1 or 2, when you choose too many reaching an objective becomes harder, in that case, choose to have different player journeys and design each of them separately.
  • Choose the type of game (1 recommended)
  • Choose the win conditions (2 or 3 maximum)
  • Set the rules of the game, pick the relevant game mechanics and decide where to use them for what effect. We would recommend looking at the process you are aiming to gamify and to identify meaningful touchpoints where you can add in-game mechanics to help the user.
  • Share your gameplay with a target audience for feedback
  • Playtest and iterate your designs over time and with feedback.

Tips and Tricks for Facilitators:

How to adapt game for different groups, topics, occasions/needs

Depending on the situation/ needs you can also select cards. 

Feedback questions

How was the activity?
What was the most challenging?
What did you enjoy the most?
What could you do differently if you play the game one more time?

Further discussion topics
Diversity