TIMELINE

Duration: 15 min
Number of players: 2-8 player/s
Materials/ Tools needed: Set of the game
Publisher: Asmodee
Language: All
Links: https://boardgamegeek.com/boardgame/128664/timeline

Timeline is a card game where each card depicts a historical event, invention or discovery on both sides, with the year in which that event occurred, invention or discovery was made on only one side.

Short description/ Goal of the game:

Timeline is a card game where each card depicts a historical event, invention or discovery on both sides, with the year in which that event occurred, invention or discovery was made on only one side. Players take turns placing a card from their hand in a row on the table. After placing the card, the player reveals the date on it. If the card was placed correctly with the date in chronological order with all other cards on the table, the card stays in place; otherwise the card is removed from play and the player takes another card from the deck.

The first player to get rid of all his cards by placing them correctly wins. If multiple players go out in the same round, then everyone else is eliminated from play and each of those players are dealt one more card for another round of play. If only one player has no cards after a bonus round, he wins; otherwise play continues until a single player goes out.

Educational value/ Learning Objectives:

  • cultural, historical education
  • holistic aspect
  • strengthen the sense of orientation in time

Recommendations for use: 

  • people 8+ years old
  • for families with children
  • for multicultural groups

Tips and Tricks for Facilitators 

How to adapt game for different groups, topics, occasions/needs

  • categorize the cards to groups of centuries or by era
  • gather information card by car to get to know the event

Feedback questions

  • What skills have you improved?
  • What have you learned during the game and about yourself as well?
  • What were the key elements in the game in order to succeed?
  • What other skills can you improve while playing this game?
  • What made the game challenging?
  • What did the game make you reflect about ?

Further discussion topics

  • What would you emphasize, highlight as a historical event or invention of your culture, your present time?